Before leaving Mauville, I did some trading, exchanging Hemmingway and that nameless Zigzagoon for Samson and a Phanpy from my original Emerald game. I forgot to name the Phanpy before sending him over, though. If I take him all the way to the E4 I'll have to fix that, so he's recorded as Roland and not just as PHANPY.
While I was trading I also sent Sybil back and forth, to get 'Dex credit for Kirlia. So now she can evolve after she learns Future Sight; I'm figuring on a moveset of Calm Mind, Psychic, Future Sight, and possibly an off-type attack to replace Confusion.
That gave me a couple more 'Dex entries in the original Emerald, where I took the time to get Hemmingway raised to a Slaking. I took him to the Move Deleter to forget Cut, so his final moveset was Faint Attack, Slash, Yawn, and....I forget if I replaced Slack Off with something else. Hmm.
Anyway, with all that out of the way, I hit the road north from Mauville, fighting trainers as I went. Only, I forgot: you can't get into the desert at that point in the game, because you need the Go-Goggles, and you only get those after beating the Lavaridge Gym. So I crept through the Fiery Path, slogged around through Spinda-infested volcanic ash to Fallarbor. On the way I caught a Skarmory, who took most of my stock of Pokeballs to capture. I named him Knives, and put him in my Specials box to be an HM slave later.
Perhaps to balance that out, I caught a Solrock almost straight off upon entering Meteor Falls. There was the little scene with Prof. Cozmo, Team Magma, and Team Aqua; then I was free to exit the caves and head towards Rt. 115. Without Surf, I couldn't hit that northern patch of grass where the Jigglypuff are, but I fought the trainers on the way south to Rustboro, then headed back around to Mt. Chimney and got the Metorite back from Team Magma. Did a loop down Jagged Pass to fight the trainers there, then back up to Lavaridge, where I got the Wynaut Egg from the old lady.
So the next thing will be the Lavaridge Gym. The team is all around lvl 30, but I'm anticipating a hard battle. Sancho has no water attacks yet, and Roland only really has Rock Smash that's super-effective. I should probably teach him Dig before I try my luck against Flannery.
After that, I can swing down to Fallarbor to return the Meteorite to Prof. Cozmo, then hit the Desert.
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